Linear Transformations and Their Properties
1. Introduction to Linear Transformations
Linear transformations are mappings between vector spaces that preserve vector addition and scalar multiplication. In this post, we explore transformations from ℝ²
to ℝ²
, ℝ⁴
to ℝ⁴
, and ℝ⁴
to ℝ³
, examining their Nullspaces, Kernels, Range Spaces, and related concepts.
2. Nullspace and Kernel
Definition:
The Nullspace of a linear transformation T: V → W
is the set of all vectors v ∈ V
such that T(v) = 0
. The Kernel of T
is another term for this set.
Properties and Examples:
- Nullspace in ℝ² → ℝ²: For transformations like rotations or reflections, the Nullspace is often trivial (contains only
0
). - Nullspace in ℝ⁴ → ℝ⁴: Non-zero vectors may exist in the Nullspace for non-injective transformations, such as projections.
- Nullspace in ℝ⁴ → ℝ³: The Nullspace might have a higher dimension due to the transformation moving from higher to lower dimension.
3. Nullity
Definition:
Nullity is the dimension of the Nullspace of a transformation, indicating the "freedom" within the vector space that is nullified by the transformation.
Example Calculation of Nullity:
For a transformation from ℝ⁴
to ℝ³
with a Nullspace dimension of 1, the Nullity would be 1.
4. Range Space and Rank
Definition:
The Range (or Image) of a transformation T: V → W
is the set of all possible values T(v)
for v ∈ V
. Rank is the dimension of the Range.
Examples:
- Range in ℝ² → ℝ²: Often spans
ℝ²
entirely if full-rank. - Range in ℝ⁴ → ℝ⁴: May span all of
ℝ⁴
if injective; otherwise, it has a lower dimension. - Range in ℝ⁴ → ℝ³: Limited to 3 dimensions due to the codomain being
ℝ³
.
5. Injectivity and Surjectivity
- Injective (One-to-One): If every vector in the domain maps to a unique vector in the codomain, the transformation is injective. This implies a trivial Nullspace.
- Surjective (Onto): If the Range is the entire codomain, the transformation is surjective.
Examples:
- A transformation from
ℝ²
toℝ²
that rotates every vector by a fixed angle is injective and surjective. - A projection from
ℝ⁴
ontoℝ³
cannot be injective due to dimension mismatch.
6. Isomorphisms
Definition:
An Isomorphism is a bijective (both injective and surjective) linear transformation between two vector spaces, meaning there exists a perfect one-to-one mapping.
👉Examples of Linear Transformations
Example 1: Transformation from
Linear Transformation Definition
Let’s define a linear transformation
1. Nullspace and Kernel
To find the Nullspace, solve
The solution is
2. Nullity
The Nullity of this transformation is the dimension of the Nullspace, which in this case is 0.
3. Range and Rank
The Range (or Image) of
Example 2
Linear Transformation Definition
Define a linear transformation
1. Nullspace and Kernel
To find the Nullspace, solve
The solution is
Example 3: Transformation from
Linear Transformation Definition
Define a linear transformation
1. Nullspace and Kernel
To find the Nullspace, solve
We find the Nullspace as
👉Some of the questions discussed here by Lavanya Madam are good. Please use your student ID to access it:
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